3D Geodata Academy

3D Intelligence Reports

Your radar on the 3D tech landscape. Curated intelligence on the papers, tools, funding moves, and market shifts that shape spatial computing, so you stay ahead without drowning in feeds.

Dr. Florent Poux

Curated by Dr. Florent Poux

18 in-depth guides

3D Intelligence Reports

Your radar on the 3D tech landscape. Curated intelligence on the papers, tools, funding moves, and market shifts that shape spatial computing, so you stay ahead without drowning in feeds.

Paper of the day: OuroWorld: Bringing Any 3D World Alive as Diverse, Endlessly Looping 3D Cinemagraphs

Looping splats, Japan lists 3DGS, LichtFeld | 3D Intelligence Report, October 12, 2026

← All 3D Intelligence Reports 3D Intelligence Report – October 12, 2026 By Dr. Florent Poux · Published October 12, 2026 Theme of the day: Gaussian splats are turning into ordinary working material. A paper makes a frozen splat move in a loop that closes by construction. Japan's infrastructure ministry gives a splatting method for […]

Looping splats, Japan lists 3DGS, LichtFeld | 3D Intelligence Report, October 12, 2026 Read More »

Paper of the day: Training Object Permanence in World Models

AMD buys World Labs, object permanence | 3D Intelligence Report, September 29, 2026

← All 3D Intelligence Reports 3D Intelligence Report – September 29, 2026 By Dr. Florent Poux · Published September 29, 2026 Theme of the day: keeping track of what you can't see. A 31-author paper trains a video world model to remember objects that slide out of view and releases 1.5 million training clips to […]

AMD buys World Labs, object permanence | 3D Intelligence Report, September 29, 2026 Read More »

Paper of the day: GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation

Geometry latents, live maps, Mac splats | 3D Intelligence Report, September 24, 2026

← All 3D Intelligence Reports 3D Intelligence Report – September 24, 2026 By Dr. Florent Poux · Published September 24, 2026 Theme of the day: geometry moving to the front of the pipeline. A Tencent ARC paper shows generated worlds keep their shape when the latent space itself is built from geometry. Nuro pays up […]

Geometry latents, live maps, Mac splats | 3D Intelligence Report, September 24, 2026 Read More »

Market move: The VLX 4, a wearable scanner pitched as the first to reach native 3 mm point cloud resolution while you walk

3 mm wearable scan, NVIDIA splats, Zoox sim | 3D Intelligence Report, September 21, 2026

← All 3D Intelligence Reports 3D Intelligence Report – September 21, 2026 By Dr. Florent Poux · Published September 21, 2026 Theme of the day: reality capture going production-grade, from three directions at once. A wearable scanner claims native 3 mm point clouds while you walk, the detail tier that used to mean a tripod. […]

3 mm wearable scan, NVIDIA splats, Zoox sim | 3D Intelligence Report, September 21, 2026 Read More »

Paper of the day: RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives

Neural rendering, three.js splats, $165M | 3D Intelligence Report, September 10, 2026

← All 3D Intelligence Reports 3D Intelligence Report – September 10, 2026 By Dr. Florent Poux · Published September 10, 2026 Theme of the day: specialist work turning into a standard part you can call. A transformer renders caustics, fog and glass without a light-transport solver written per effect. Gaussian splats become an ordinary three.js […]

Neural rendering, three.js splats, $165M | 3D Intelligence Report, September 10, 2026 Read More »

Paper of the day: Puffin-World: Scaling a Unified Multimodal Model with Native 3D World States

Gravity-aware camera, AMD splats, Hexagon | 3D Intelligence Report, September 5, 2026

← All 3D Intelligence Reports 3D Intelligence Report – September 5, 2026 By Dr. Florent Poux · Published September 5, 2026 Theme of the day: five separately-owned pieces of the same stack, all moving to fit together. A paper stops treating physics, geometry and appearance as three separate models and reads them off one camera. […]

Gravity-aware camera, AMD splats, Hexagon | 3D Intelligence Report, September 5, 2026 Read More »

Paper of the day: VGGT-Align: Bridging Local Reconstruction and Global Consistency for Long-Sequence 3D Reconstruction

VGGT drift fix, splats in Rerun, Emesent | 3D Intelligence Report, August 18, 2026

← All 3D Intelligence Reports 3D Intelligence Report – August 18, 2026 By Dr. Florent Poux · Published August 18, 2026 Theme of the day: the reconstruction stack and the navigation stack are turning into one stack. The paper fixes feed-forward 3D reconstruction so a long sequence stops drifting, and it reports the win in […]

VGGT drift fix, splats in Rerun, Emesent | 3D Intelligence Report, August 18, 2026 Read More »

Paper of the day: GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

Splat SLAM outdoors, chunked converter, Wayve | 3D Intelligence Report, July 28, 2026

← All 3D Intelligence Reports 3D Intelligence Report – July 28, 2026 By Dr. Florent Poux · Published July 28, 2026 Theme of the day: 3D data outgrew the machines that hold it, and the answer showing up everywhere is the same one. Cut the problem into pieces instead of buying bigger hardware. One paper […]

Splat SLAM outdoors, chunked converter, Wayve | 3D Intelligence Report, July 28, 2026 Read More »

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