3D Geodata Academy

All article materials Article materials

Gaussian splat to textured mesh

A trained Gaussian splat becomes a solid, textured .glb you can open in Blender, measure, edit and print. Every step runs on a CPU in about 93 seconds.

Runs on Python 3.10, numpy, scipy, plyfile, open3d, trimesh, xatlas, pillow, matplotlib.

A Gaussian splat of a forest cabin rebuilt as a clean textured mesh
Open

The code

Public, no email needed. Read it, fork it, run it, break it.

  • splat_to_textured_mesh.py The nine-function pipeline, start to finish.
View on GitHub
Email

The data and the reference output

Too big to paste out of an article, so tell me where to send them.

  • cabin_in_the_forest.ply The trained splat, 84,528 Gaussians, 20 MB.
  • cabin_textured.glb The finished mesh, so you can check your result against mine.

Where should I send them?

One email, and the download links appear right here. You also get them in your inbox so you can come back to this any time.

Cover of 3D Data Science with Python by Dr. Florent Poux
Go deeper

3D Data Science with Python

Building Accurate Digital Environments with 3D Point Cloud Workflows

This kit is one pipeline. The book is the discipline underneath them: 690 pages from the Python foundations through point cloud processing, meshing and the engineering that keeps a 3D workflow standing up in production. If the script above makes sense and you want the structure they came from, that is where it lives.

O’Reilly Media, 2025 · ISBN 9781098161330 · 15,000+ readers

See the book or buy it on O’Reilly
Dr. Florent Poux

Dr. Florent Poux

Founder and Lead Instructor at the 3D Geodata Academy. 15+ years on the automation of reality capture, from point clouds and photogrammetry to spatial AI, and 1,700+ citations across 60+ peer-reviewed publications.

These are the materials for Gaussian splat to textured mesh, one of the tutorials I publish on Medium and on learngeodata.eu. Every kit lives at learngeodata.eu/materials/.

Scroll to Top